The Kantovan Rebellion

01 - New Orders
An unusual squad

After morning role call, General Kantovan promotes the Paladin, Mordik Stoneborn to the rank of Captain, and assigns 5 individuals to his command as a new squad; Second Lieutenant Rylan Cooper, Corporal Tyrannus Starhaven, Private Detryska, Private Borivis Goodbrother and Private Sven 'Mad-Eyes'.  However, Crp. Tyrannus and Pvt. Sven where not present. The Latter being in the Thornelock prison and the former being asleep and subsiquently being busted down to the rank of private. 

The squad ate breakfast and recieved orders to locate an Alliance outpost near the town of Woodlock which had been raiding supply lines, and destroy it, capturing any V.I.P's present. Upon obtaining a horse and carriage the party set off on their 2 day trip to Woodlock. 

On the journey the party encountered a pair of dead horses by the side of the road, upon further investigation Cpt. Borivic, 2lt. Rylan and Pvt. Tyrannus located and killed a wolf den, unfortunately the riders had already been killed. 

Arriving at the small town, Cpt. Borivic and 2lt. Rylan set off to Thornelock prison to free Pvt. Sven. While the rest of the party set off to find the location of the alliance stronghold. Pvt. Tyrannus has a sparring match against a huge guard simply known as Sergi, and Pvt. Borivic preaches outside a church and manages to convince a small dwarfen child named Gabon to bring his father, the local blacksmith Gary, to meet with him later in the towns tavern, the Milky Fox. 

The party meets at the milky fox, with the addition of Pvt. Sven 'Mad-Eyes' to discuss their plans when young Gabon and his father Gary arrive to discuss Gabon becoming Pvt. Borivic's apprentice cleric, Borivic and Cpt. Mordik decide to walk Gary and Gabon home, and Sven decides to stealthily set the house on fire, Gabon, Gary and Gary's wife inside. 

The party saves the Dwarvern family and Gabon recieves his fathers blessing to join the Kantovan army as Borivic's cleric apprentice. The party decide to rest up and consider there next move…

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.